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Narrative designer / writer (m/f/d)

München
THQ Nordic
Designer
Inserat online seit: 17 September
Beschreibung

Summary:

As a Narrative Designer, you will help us craft a unique, innovative campaign experience and an unforgettable story. You will use sight, sound, gameplay, text, and every trick in the book to bring your ideas to life (knowledge of tricks that aren’t yet in the book are a plus!). You’ll also get a chance to work across disciplines and collaborate with almost all teams in the studio: content and level design, art, sound design, etc.

Some of your responsibilities:

1. Write fascinating storylines for areas and quests
2. Craft living, memorable characters
3. Create deep lore for monsters, factions and locations
4. Write all kinds of in-game texts
5. Research diverse topics related to classical antiquity
6. Work in close contact with the principal narrative designer: brainstorm, pitch ideas, receive and provide feedback, iterate upon concepts and designs
7. Collaborate with other teams and take part in cross-department meetings

Desired qualifications:

8. Professional game development experience as a Narrative Designer, Game Writer, or in another story-oriented position (exceptions are made for large and complex modding projects)
9. A good sense for story and dramatic structure
10. A solid grasp on the specifics of videogame narrative, and a desire to tell stories in a way only a game can
11. Able to come up with innovative narrative techniques and creative ways of delivering a story beat, especially non-verbally
12. Experience creating interactive dialogue
13. Able to write clear, effective documentation and organize information
14. Thrives in a fluid and collaborative environment
15. Comfortable with giving and receiving criticism, as well as working in an iterative approach
16. Good communication skills
17. Excellent written and spoken English skills
18. Extensive gaming experience

Nice-to-haves:

19. Native English skills are not required for this position, but still a plus
20. Experience designing narrative tools, storytelling systems, dialogue systems, etc.
21. Education in creative writing, narrative design, or related field (language and literature, psychology…)
22. Knowledge of and an interest for classical antiquity
23. A passion for ARPGs

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