## Summary: Develop and maintain the Networking System of our proprietary game engine. Improve and optimize our existing codebase. Co-design and co-develop new networking features. Collaborate with our game project teams to deliver stable and enjoyable multiplayer experiences. Develop and maintain cross-platform interfaces to third-party online services like Steam, Epic, GOG, PSN, Xbox Live. Create and maintain technical documentation. ## Some of your responsibilities: - Work with a team of experienced engineers to design and implement a wide variety of systems to support online games - Develop and integrate platform features as well as modify and improve existing platform technology to support their needs - Enhance and maintain an internally developed SDK that exposes THQN online services functionality to other internal and external studios. - Document systems thoroughly, both in terms of technical design and end-user APIs - Provide ongoing support for existing applications - Optimize network use to resolve issues related to replication, latency, and bandwidth - Other duties as assigned - Architect solutions for connecting clients to a game server ## Desired qualifications: - Strong C++ programming skills - Experience with low-level network programming for multiplayer games - Familiar with implementing client/server architecture - Knowledge of network and server security issues - Experience as a network programmer on at least one shipped multiplayer games - Ability to write clear, maintainable, portable code - Proactive, autonomous and self-motivated - Strong communication and interpersonal skills - Ensure all code is documented in line with relevant procedures - Passion for real-time strategy or roleplaying games is welcomed - Applicants must be authorized to work in Germany/E.U - Fluent in written and spoken English