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Art director

München
welevel jobs
Art Director
Inserat online seit: 16 Juli
Beschreibung

Why us? At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in Munich, we combine cutting-edge technology with a collaborative and forward-thinking culture, where every team member plays a vital role in our success. Here’s what makes us stand out: Inspiring Work Environment : A central Munich location with a motivated and international team that thrives on creativity and collaboration. Competitive Compensation : We believe in rewarding talent fairly and offer a compensation package that reflects your skills and impact. Team Activities : Regular events to build a strong sense of community. Free Drinks : Enjoy complimentary beverages to keep you refreshed throughout the day. A Pioneering, Start-Up Mindset : Join a culture where your ideas and creativity are valued and encouraged. Your Role As Art Director, you will be responsible for the overall visual vision of the game—ensuring coherence, quality, and emotional impact across every visual element. You’ll collaborate closely with the Game Director, Tech Leads, and Creative Director to deliver a grounded, cinematic world that feels handcrafted, alive, and utterly immersive. You will guide the art team at both a high level and through detailed reviews, balancing artistic ambition with production realities. Responsibilities Define and own the visual identity of a hyper-realistic survival RPG, from macro world-building to micro asset detail Lead the development of visual style guides and art bibles to align internal and external teams Oversee all aspects of visual development: environments, characters, lighting, UI, VFX, and cinematics Guide and inspire a team of leads and senior artists to reach visual excellence Ensure consistency and fidelity across procedurally generated and hand-placed elements Work cross-functionally with tech, gameplay, narrative, and audio teams to ensure visuals support design and story Provide high-level feedback and hands-on direction throughout the art production pipeline Align visual scope and quality targets with production plans and deadlines Requirements 3 years of professional experience in AAA game development A portfolio showcasing hyper-realistic environments, characters, lighting, and visual storytelling Deep understanding of composition, color theory, materiality, and physical realism Strong leadership and mentoring experience across multi-disciplinary teams Solid familiarity with Unreal Engine 5, ZBrush, Blender, Marvelous Designer—no need to be an expert, but understand what’s possible Excellent communication and presentation skills, with the ability to articulate artistic decisions and inspire teams Ability to balance creative ambition with production constraints and technical limitations What we offer The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title. A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals. Competitive salary and benefits package, including relocation assistance for the right candidate. The chance to live and work in the vibrant and beautiful city of Munich, Germany. Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate! Apply now and let your creativity flow like a mighty river! About us welevel is a fast-growing AI-powered game studio in the heart of Munich. We're creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech. As the home for bold, creative minds, welevel is where innovation meets imagination. Backed by top investors, we're on a mission to reshape the future of gaming.

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