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3d artist

München
HOLOGATE
3D Artist
Inserat online seit: Veröffentlicht vor 20 Std.
Beschreibung

About the Role

HOLOGATE is looking for a talented 3D Artist (f/m/d) to join our creative team. In this role, you will work across multiple stages of the 3D art pipeline—from modeling and texturing to integration into Unreal Engine—helping to create visually compelling and technically optimized assets for immersive entertainment experiences. If you are passionate about high-quality 3D art and enjoy working in a collaborative, technology-driven environment, this is your opportunity to make a visible impact.

We Offer

1. The opportunity to work in an innovative, fast-growing international technology company

2. Room for ownership and the ability to actively contribute to our creative development

3. Flat hierarchies, short decision-making processes, and a dynamic work environment

4. Flexible working hours

5. A motivated, creative team and a company culture built on openness and progress

Your Responsibilities

6. Create high-quality 3D assets with a strong focus on modeling, texturing, and UV layouting

7. Follow modern game art workflows, including high-poly to low-poly baking

8. Ensure clean topology and optimized assets for real-time applications

9. Implement and optimize 3D models within the Unreal Engine 5 pipeline

10. Collaborate closely with artists, technical artists, and developers to ensure visual and technical consistency

11. Maintain high artistic and technical quality standards across all assets

Your Profile

12. At least 3 years of professional experience in a comparable 3D art role

13. Strong skills in 3D modeling and general art fundamentals

14. Proficiency in Maya, Blender, or 3ds Max

15. Solid experience with Unreal Engine 4 and/or 5

16. Strong eye for aesthetics, composition, and detail, with the ability to develop own designs

17. Ability to work effectively in a team-oriented production environment

18. Excellent communication skills in German and English

Nice to Have

19. Experience with 3D animation

20. Knowledge of rigging and skinning for characters

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