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Unreal developer

München
HOLOGATE GmbH
Entwickler
90.000 € - 120.000 € pro Jahr
Inserat online seit: Veröffentlicht vor 17 Std.
Beschreibung

Within the last few years our award-winning team has helped grow HOLOGATE from a small VR entertainment start-up into a market-leading immersive media company of 70+ employees, excelling in extended reality solutions for entertainment and enterprise.

With the largest VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates.

We are looking for creative artists, technical masterminds, administrative gurus, incredible sales heroes, and strategic operations commanders… superstars that are aiming to exceed expectations and understand that teamwork makes the dream work.

We utilize cutting-edge technology and collaborate with our creative team to tackle fascinating challenges. Within our company you'll have the opportunity to take personal initiative and advance your career.

If you are passionate about immersive technology and would like to work with like-minded professionals in an international team, HOLOGATE could be the right place for you.


Unreal Developer (f/d/m)


Job Category: Content

Job Type: Full Time Part Time

Job Location: Munich On-site

Gender: f/d/m

About the job:

We're seeking an Unreal Developer to join our team creating immersive virtual reality training solutions. You'll be responsible for designing and developing gameplay systems, innovative mechanics, and sophisticated AI and NPC behaviors, to provide high-fidelity VR training simulations that help professionals master complex procedures and scenarios in a safe, controlled environment.

We offer:

* A competitive salary
* Intensive onboarding and individual training
* High growth potential
* Flexible work arrangements with core hours / work-life balance
* A great team spirit in a dynamic and international working environment

Responsibilities:

* Designing, developing, and implementing robust and scalable gameplay systems using C++ and Unreal Engine 5.
* Developing and refining NPC behavior, including pathfinding/navigation, behavior trees, state machines, perception, and physics.
* Providing realistic and interactive NPCs to facilitate immersive training scenarios.
* Collaborating with 3D artists, animators and technical artists to achieve realistic NPC animations and visuals.
* Optimizing gameplay and NPC code for VR and multiplayer performance.
* Implementing learning analytics and performance tracking systems within VR environments.
* Documenting technical specifications and writing clear, concise and maintainable code that adheres to our coding standards.
* Sharing knowledge with the team and contributing to the team's continued development.
* Staying up-to-date with the latest advancements in Unreal Engine and game development technologies.

Key Qualifications:

* 3–5 years of professional experience as a Gameplay (AI) Programmer or comparable position.
* Proficiency in C++ programming.
* Experience developing content with Unreal Engine 5 or similar engines.
* Understanding of Unreal Engine's NPC frameworks such as pathfinding/navigation, behavior trees, state machines, perception, Environment Query System, Gameplay Ability System, Smart Objects and crowd simulation.
* Skilled in working with the Unreal Engine Blueprint system.
* Strong mathematical aptitude.
* Knowledge of creating network-based multiplayer games.
* Familiarity with version control systems such as Perforce or Git.
* Strong communication and interpersonal skills with a profound knowledge of English.
* A passion for making realistic VR simulations and games

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