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Unreal engine gameplay programmer (ai) (f/d/m)

München
Hologate GmbH
Inserat online seit: 17 März
Beschreibung

About the job

We’re seeking an Unreal Engine Gameplay Programmer (AI) to join our team creating immersive virtual reality training solutions.

You’ll be responsible for designing and developing gameplay systems, innovative mechanics, and sophisticated AI and NPC behaviors, to provide high-fidelity VR training simulations that help professionals master complex procedures and scenarios in a safe, controlled environment.


We offer

* The opportunity to work in an innovative, fast-growing international technology company
* Room for ownership and the ability to actively contribute to our organizational development
* Flat hierarchies, short decision-making processes, and a dynamic work environment
* Flexible working hours with core working hours and a healthy work-life balance
* A motivated, creative team and a company culture built on openness and progress


Responsibilities

* Designing, developing, and implementing robust and scalable gameplay systems using C++ and Unreal Engine 5
* Developing and refining NPC behavior, including pathfinding/navigation, behavior trees, state machines, perception, and performance optimization
* Providing realistic and interactive NPCs to facilitate immersive training scenarios
* Collaborating with 3D artists, animators and technical artists to achieve realistic NPC animations and visuals
* Optimizing gameplay and NPC code for VR and multiplayer performance
* Implementing learning analytics and performance tracking systems within VR environments
* Documenting technical specifications and writing clear, concise and maintainable code that adheres to our coding standards
* Sharing knowledge with the team and contributing to the team’s continued development
* Staying up-to-date with the latest advancements in Unreal Engine and game development technologies


Key Qualifications

* 3–5 years of professional experience as a gameplay programmer or comparable position
* Proficiency in C++ programming
* Experience developing content with Unreal Engine 5 or similar engines
* Understanding of Unreal Engine’s NPC frameworks such as pathfinding/navigation, behavior trees, state machines, perception, Environment Query System, Gameplay Ability System, Smart Objects and crowd simulation
* Skilled in working with the Unreal Engine Blueprint system
* Strong mathematical aptitude
* Knowledge of creating network-based multiplayer games
* Familiarity with version control systems such as Perforce or Git
* Strong communication and interpersonal skills with a profound knowledge of English
* A passion for making realistic VR simulations and games


About us

HOLOGATE is the market-leading immersive media company specializing in innovative extended reality (XR) solutions for entertainment and enterprise. With the largest VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates. We are pioneers at the forefront of innovation, uniquely tailored for the age of spatial computing, with an established track record of industry recognition.

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