Since 2016 we have released multiple games on many different platforms including Empire: World War 3, Empire: Age of Knights, Big Company: Skytopia and the much beloved Big Farm: Mobile Harvest that is enjoyed by a quarter million players daily.
At New Moon Production we embrace diversity and we are an equal opportunities employer. Our studio, or ‘New Moon Family’ is made up of highly talented individuals from all over the world from more than 17 nationalities.
New Moon Production is part of Stillfront. Stillfront is a global gaming company with 1400+ employees. We develop a wide range of digital games that attract over 50 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.
New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since its founding in 2016, it has released multiple games on different platforms, including the much beloved Big Farm: Mobile Harvest, enjoyed by a quarter of a million players daily and Sunshine Island.
The "New Moon Family" is made up of approximately 95 highly talented individuals from all over the world and more than 17 nations. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group AB, which is a group of independent developers, publishers and distributors of digital games - with a vision to become the leading group of game developers and publishers.
The BIG Farm Franchise is looking for a skilled freelance Environmental Artist with Unity experience to join our mobile game production team for Big Farm Homestead.
Location: We only consider applicants based within a 2-3 hour time difference from Europe.
Duration: 4-6 months, depending on workload.
YOUR BACKSTORY
* Professional experience in the (mobile) gaming industry, and contributing on 1-2 published mobile titles
* Conceptualize and model game-ready environmental assets (trees, rocks, landscapes, decorative elements)
* Expertise in creating and optimizing 3D assets specifically for mobile games
* Advanced knowledge of the Unity engine
* Experience with asset integration pipelines
* Familiarity with version control workflows
* Bonus: experience with Shaders