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Head of art

München
HOLOGATE
Manager
Inserat online seit: Veröffentlicht vor 1 Std.
Beschreibung

About the Role

HOLOGATE is seeking an experienced and visionary Head of Art (m/f/d) to lead our creative teams and define the visual direction of our next generation of immersive VR and XR experiences. In this key leadership position, you will shape the artistic vision across multiple projects, foster a thriving creative culture, and ensure that all visual outputs meet the highest standards of quality, consistency, and innovation.

If you are passionate about storytelling through art, thrive in cross-disciplinary environments, and are excited by the opportunity to influence the future of immersive entertainment, we want to hear from you.

We Offer

1. The opportunity to work in an innovative, fast-growing international technology company

2. Room for ownership and the ability to actively contribute to our creative and organizational development

3. Flat hierarchies, short decision-making processes, and a dynamic work environment

4. Flexible working hours

5. A motivated, creative team and a company culture built on openness and progress

Your Responsibilities

6. Define and drive the artistic vision, style, and quality standards across all HOLOGATE projects

7. Lead, mentor, and inspire a multi-disciplinary art team including 3D artists, concept artists, tech artists, animators, and UI/UX designers

8. Oversee all artistic production phases, ensuring the delivery of high-quality visuals that align with project goals and technical constraints

9. Partner closely with Game Design, Technical Art, Development, Production, and Leadership to maintain a cohesive creative direction

10. Review and provide feedback on visual assets, ensuring consistency and excellence across characters, environments, VFX, UI, and animations

11. Develop and refine workflows, pipelines, and documentation to improve efficiency and collaboration

12. Stay up-to-date with artistic, technical, and industry trends to ensure HOLOGATE remains at the forefront of visual innovation

13. Collaborate with producers and stakeholders on resource planning, timelines, and strategic decision-making

14. Represent the Art Department in cross-studio discussions, championing visual quality and team growth

Your Profile

15. 5+ years of experience in a senior or lead art role within the games, VR/AR, film, or interactive media industry

16. Proven leadership experience managing and developing multi-disciplinary art teams

17. Strong artistic foundation with demonstrated expertise in 3D art, concept art, visual storytelling, and world-building

18. Excellent understanding of modern art pipelines and tools (e.g., Unreal Engine, Blender/Maya/Max, Substance Suite, Photoshop, ZBrush)

19. Solid grasp of technical constraints and optimization processes for real-time engines

20. Exceptional communication, presentation, and collaboration skills

21. Ability to balance creative vision with production realities and technical limitations

22. A portfolio demonstrating strong artistic quality, visual direction, and leadership impact

Nice to Have

23. Experience with VR/AR or immersive/interactive media

24. Familiarity with animation pipelines, VFX, and shader workflows

25. Experience working in fast-paced, iterative production environments

26. Passion for innovation, emerging technologies, and pushing the boundaries of visual storytelling

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